Software-update: Blender 4.1.1
Versie 4.1.1 van het crossplatform- en opensourceprogramma Blender is uitgekomen. Deze applicatie is bedoeld voor 3d-modelling, animatie, rendering, postproduction, interactive creation en playback. Meer informatie over de uitgebreide mogelijkheden van Blender kan op deze pagina worden gevonden. Met dit programma zijn onder meer de korte opensource-animatiefilms Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel, Cosmos Laundromat en Sprite Fright gemaakt. Versie 4.1 is weer een release met heel veel veranderingen, te veel om hier op te noemen. Deze eerste update bevat verder een kleine zestig verbeteringen.
Blender 4.1.1 features 58 bug fixes:Active curve vertex/spline not visualizing properly #119907Anim properties are not highlighted in tree view #120278Anim: fix animation paths when renaming bone collections e2d2281b1fAnim/Drivers on Bone Collections created in 4.0 break in 4.1 #120447Area lamp artifacts in Cycles with light trees #120119Attach to root panel if new parent is null #120367Baking simulation only bakes a single frame 158b2fc28bCage face normals overlay always draws original normals #120154Crash reading large jpeg #120113Crash rendering in sculpt mode with multires active #119969Crash rendering when using OptiX and Grease Pencil on recent drivers #120007Crash selecting in mask editor #119936Crash when baking during animation #119958Crash with single point NURBS curve #117709Custom group node remains undefined after registering node type #120084Cycles NEE not excluding self intersection #119813Cycles render issue with light tree and light linking #119692Cycles: Properly default to Metal-RT off unless GPU is a M3 or newer #120126 #120006Duplicate auto smooth modifier added by versioning in one case #120030Enabling "Distribute memory between devices" for Cycles results in error #119959Escape property name when keying 9b750f42b8File Output node always has inputs of type Color #120175File Output node has wrong BW output #120175File rename fails on Mac with certain filesystems #119966Fix buffer overflow from passing undersized buffers to BLI_path_abs 50aa9357efFix buffer overflow with BLI_str_format_uint64_grouped 776327832dFix error copying a grease pencil strokes fill opacity a3817e9f88Fix sizeof(sizeof(...)) passed to BLI_path_slash_ensure 21031af49cFlip node produces artifacts #119973Geometry Nodes: Avoid repeated node tools lookup when empty #120494glTF Exporter: Crash exporting instanced collection when lamp option is enabled e08c38b025Invert Visible doesn't invert Face Sets properly #120144Keying Set export fails in python #120470Many Outliner operators crash running without a region #112618Mask property keyframes missing when reload the file #119925Memory leak in volume grid handling #120402NLA stack decomposition doesn't work with bones #119946Object transform ignored for shrinkwrap and flat shading #119992Over-allocation in multires sculpt undo nodes #120187Performance regression when adding output attribute #119938Persistent state not set when disabling add-ons #119664Remove cyclic dependency of pbvh type when building bmesh pbvh #120400Remove from Vertex Group operator broken #120309Remove links to and from unsupported socket types #119554Sculpt paint crash after converting active color attribute 2ece208f2eSculpting is slow with modifier with driver #120200Set Object runtime matrices to identity when loading 4.2 files d66b42e382Texture paint sampling broken with modifiers #117338UI List search broken when class names >32 chars #114667Undoing a rename while in edit mode crashes Blender #120058Unhandled empty Optional in 'bounds_min_max()' f15314464cUnkeyable custom properties receive keyframes #119909USD animated primvar import ad193c6135USD Cache file operators now recognize USD as well as Alembic #99114UV Sync-select selects faces instead of just edges #117320Video output artifacts due to threaded YUV conversion #120077VSE crash rendering a scene strip with missing Editing data #120417Wrong node selection after duplicating node #120087
Active curve vertex/spline not visualizing properly #119907Anim properties are not highlighted in tree view #120278Anim: fix animation paths when renaming bone collections e2d2281b1fAnim/Drivers on Bone Collections created in 4.0 break in 4.1 #120447Area lamp artifacts in Cycles with light trees #120119Attach to root panel if new parent is null #120367Baking simulation only bakes a single frame 158b2fc28bCage face normals overlay always draws original normals #120154Crash reading large jpeg #120113Crash rendering in sculpt mode with multires active #119969Crash rendering when using OptiX and Grease Pencil on recent drivers #120007Crash selecting in mask editor #119936Crash when baking during animation #119958Crash with single point NURBS curve #117709Custom group node remains undefined after registering node type #120084Cycles NEE not excluding self intersection #119813Cycles render issue with light tree and light linking #119692Cycles: Properly default to Metal-RT off unless GPU is a M3 or newer #120126 #120006Duplicate auto smooth modifier added by versioning in one case #120030Enabling "Distribute memory between devices" for Cycles results in error #119959Escape property name when keying 9b750f42b8File Output node always has inputs of type Color #120175File Output node has wrong BW output #120175File rename fails on Mac with certain filesystems #119966Fix buffer overflow from passing undersized buffers to BLI_path_abs 50aa9357efFix buffer overflow with BLI_str_format_uint64_grouped 776327832dFix error copying a grease pencil strokes fill opacity a3817e9f88Fix sizeof(sizeof(...)) passed to BLI_path_slash_ensure 21031af49cFlip node produces artifacts #119973Geometry Nodes: Avoid repeated node tools lookup when empty #120494glTF Exporter: Crash exporting instanced collection when lamp option is enabled e08c38b025Invert Visible doesn't invert Face Sets properly #120144Keying Set export fails in python #120470Many Outliner operators crash running without a region #112618Mask property keyframes missing when reload the file #119925Memory leak in volume grid handling #120402NLA stack decomposition doesn't work with bones #119946Object transform ignored for shrinkwrap and flat shading #119992Over-allocation in multires sculpt undo nodes #120187Performance regression when adding output attribute #119938Persistent state not set when disabling add-ons #119664Remove cyclic dependency of pbvh type when building bmesh pbvh #120400Remove from Vertex Group operator broken #120309Remove links to and from unsupported socket types #119554Sculpt paint crash after converting active color attribute 2ece208f2eSculpting is slow with modifier with driver #120200Set Object runtime matrices to identity when loading 4.2 files d66b42e382Texture paint sampling broken with modifiers #117338UI List search broken when class names >32 chars #114667Undoing a rename while in edit mode crashes Blender #120058Unhandled empty Optional in 'bounds_min_max()' f15314464cUnkeyable custom properties receive keyframes #119909USD animated primvar import ad193c6135USD Cache file operators now recognize USD as well as Alembic #99114UV Sync-select selects faces instead of just edges #117320Video output artifacts due to threaded YUV conversion #120077VSE crash rendering a scene strip with missing Editing data #120417Wrong node selection after duplicating node #120087
Source:
Tweakers.net