Software-update: Blender 5.0
Versie 5.0 van het crossplatform- en opensourceprogramma Blender is uitgekomen. Deze applicatie is bedoeld voor 3d-modelling, animatie, rendering, postproduction, interactive creation en playback. Meer informatie over de uitgebreide mogelijkheden van Blender kan op deze pagina worden gevonden. Met dit programma zijn onder meer de korte opensource animatiefilms Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel, Cosmos Laundromat en Sprite Fright gemaakt. Ook Flow, dat dit jaar onder meer een Oscar en Golden Globe voor beste animatiefilm in de wacht sleepte, is met Blender gemaakt. Uitgebreide informatie over de veranderingen in versie 5.0 zijn op deze pagina te vinden; dit zijn de releasenotes:
Blender 5.0 Release NotesAnimation & RiggingAssetsColor ManagementCompositorCoreCyclesEEVEE & ViewportGeometry NodesGrease PencilModeling & UVMotion TrackingPhysicsPipeline & I/OPython APIRenderingSculpt, Paint, TextureUser InterfaceVideo SequencerVirtual Reality
Animation & RiggingAssetsColor ManagementCompositorCoreCyclesEEVEE & ViewportGeometry NodesGrease PencilModeling & UVMotion TrackingPhysicsPipeline & I/OPython APIRenderingSculpt, Paint, TextureUser InterfaceVideo SequencerVirtual RealityCompatibilityMaximum Data-Blocks name length has been increased to 255 bytes.Removal of (Unsupported) Access to Runtime-Defined Properties Storage Data.Big endian support has been removed.Support for LZMA or LZO compressed point caches has been droppedSupport for Intel Macs has been removedSupport for pre-2.50 animation has been dropped.Increase Minimum GPU requirements for BlenderCycles: The minimum supported NVIDIA compute capability is sm_50 now (~GeForce 900 cards)Cycles: Increased minimum GPU driver requirements for AMD HIP on WindowsBlendfile Compression on saving is now enabled by default.
Maximum Data-Blocks name length has been increased to 255 bytes.Removal of (Unsupported) Access to Runtime-Defined Properties Storage Data.Big endian support has been removed.Support for LZMA or LZO compressed point caches has been droppedSupport for Intel Macs has been removedSupport for pre-2.50 animation has been dropped.Increase Minimum GPU requirements for BlenderCycles: The minimum supported NVIDIA compute capability is sm_50 now (~GeForce 900 cards)Cycles: Increased minimum GPU driver requirements for AMD HIP on WindowsBlendfile Compression on saving is now enabled by default.BugfixesFixes for issues present in previous versions
Fixes for issues present in previous versions
Source:
Tweakers.net