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MotoGP 23 game review: Significant progress

MotoGP 23, the official video game of the current real-world season, includes pivotal updates for the gaming series.

When you’re stuck to a yearly release schedule, it can be very difficult to innovate year after year. It’s generally accepted that 12 months isn’t enough time to create a new video game from scratch, so what tends to happen is an iterative approach that builds over time. 

This is something that, of late, the MotoGP video games have wrestled with. Last year, there was an intriguing 'NINE' historic documentary mode, but perhaps a lack of updates in key areas – namely the career and online multiplayer. 

So, for MotoGP 23, the latest title does away with distractions and focuses on what matters more. It’s all the better for it.

What’s changed 

New for this season are this year’s riders and liveries, of course. But this time around, the motorcycle details are closer to actuality from launch, as opposed to a few weeks down the line via an update.

There are also two new tracks, in the form of India’s Buddh International Circuit and Kazakhstan’s Sokol International Racetrack. Sadly, for the latter, the race has been cancelled, but it remains in the game. Reminiscent of Finland’s Kymi Ring, which was in MotoGP 21 and 22, only for the event to collapse before the riders took to the track.

Source: Autosport

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