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Software-update: Paint.NET 5.0.4

Versie 5.0.4 van Paint.NET is uitgekomen. Dit teken- en beeldbewerkingsprogramma slaat een brug tussen het met Windows meegeleverde Paint en dure maar zeer uitgebreide programma's als Adobe Photoshop en Corel Photo Paint. Het programma is via de website van de maker op te halen, maar kan voor een kleine vergoeding ook via de Windows Store worden verkregen. Versie 5.0 bevat veel prestatieverbeteringen, nieuwe functies, waaronder drukgevoeligheid voor pennen en tekentabletten, en een gloednieuw effectplug-insysteem met gpu-renderingondersteuning. In deze vierde update treffen we de volgende verzameling veranderingen en verbeteringen aan:

New:
  • GPU effects and plugins now support gamma correction, with linear gamma being the default rendering mode for new plugins. This can be changed by overriding OnInitializeRenderInfo() and setting the renderInfo.GpuEffectColorContext property to GpuEffectColorContext.WorkingSpace (the default is WorkingSpaceLinear)GPU effect plugins have better access to color management information via the IGpuEffectImage interface and its ColorContext property. All input images (e.g. Environment.SourceImage) are now provided via this interface.In addition to the built-in effects that already render with gamma correction, the following built-in effects now also render with gamma correction:Adjustments -> ExposureBlurs -> FragmentBlurs -> Motion BlurBlurs -> Radial BlurBlurs -> Zoom BlurDistort -> BulgeDistort -> CrystalizeDistort -> DentsDistort -> Frosted GlassDistort -> PixelateDistort -> Polar InversionDistort -> Tile ReflectionDistort -> TwistLayers -> Rotate/ZoomObject -> Drop ShadowPhoto -> StraightenRender -> Julia FractalRender -> Mandelbrot Fractal
  • Adjustments -> Exposure
  • Blurs -> Fragment
  • Blurs -> Motion Blur
  • Blurs -> Radial Blur
  • Blurs -> Zoom Blur
  • Distort -> Bulge
  • Distort -> Crystalize
  • Distort -> Dents
  • Distort -> Frosted Glass
  • Distort -> Pixelate
  • Distort -> Polar Inversion
  • Distort -> Tile Reflection
  • Distort -> Twist
  • Layers -> Rotate/Zoom
  • Object -> Drop Shadow
  • Photo -> Straighten
  • Render -> Julia Fractal
  • Render -> Mandelbrot Fractal
  • Improved:
  • Image->Resize has been updatedThe default resampling mode is now Bicubic, which has been updated to use the Catmull-Rom (“Catrom”) cubic filter. This matches the Bicubic mode of the Move Selected Pixels tool (which uses Direct2D’s “HighQualityCubic” mode).Added a new resampling mode, “Bicubic (Smooth)”, which has no sharpening. It produces subjectively blurrier results, but is important for scenarios where you need to completely avoid the (usually) subtle ringing artifacts that other modes (Bicubic, Lanczos, and Adaptive) can introduce due to their added sharpness.“Adaptive (Best Quality)” has been renamed to “Adaptive (Sharp)” and is no longer the default resampling mode. It is still a very good choice when resizing photos, but whether you use Adaptive, Bicubic, or Lanczos is up to your own personal preference.A new option has been added, “Use gamma correction”, which is enabled by default.The text box for typing in a percentage now accepts two digits past the decimal point, e.g. 35.79%
  • The default resampling mode is now Bicubic, which has been updated to use the Catmull-Rom (“Catrom”) cubic filter. This matches the Bicubic mode of the Move Selected Pixels tool (which uses Direct2D’s “HighQualityCubic” mode).
  • Added a new resampling mode, “Bicubic (Smooth)”, which has no sharpening. It produces subjectively blurrier results, but is important for scenarios where you need to completely avoid the (usually) subtle ringing artifacts that other modes (Bicubic, Lanczos, and Adaptive) can introduce due to their added sharpness.
  • “Adaptive (Best Quality)” has been renamed to “Adaptive (Sharp)” and is no longer the default resampling mode. It is still a very good choice when resizing photos, but whether you use Adaptive, Bicubic, or Lanczos is up to your own personal preference.
  • A new option has been added, “Use gamma correction”, which is enabled by default.
  • The text box for typing in a percentage now accepts two digits past the decimal point, e.g. 35.79%
  • Mo Source: Tweakers.net
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